About the Role
I. San3a Academy Overview
San3a Academy is a regional hub for human-centered, tech-enabled learning. We bridge the gap between education and human potential through inclusive, hands-on learning that builds skills, confidence, and digital fluency.
Vision: A regional hub for human-centered, tech-enabled learning that empowers people to innovate and create impact.
Mission: Bridging education and human potential through inclusive, hands-on learning that builds skills, confidence, and digital fluency.
II. Project Overview
Girls Make is a summer innovation program that empowers Young Egyptian Girls through STEM education. The program provides girls from 14 to 18 years old with basic knowledge and skills to turn their ideas into projects while exposing them to the latest technologies, digital fabrication tools, and machines. The program is accessible to young girls in seven governorates across Egypt: Cairo, Alexandria, Al Sharqyia, Al Dakahlia, Ismailia, Asyut, and Aswan.
III. Detailed Facilitator Responsibilities
Responsibilities are categorized into four key pillars to ensure a high-standard, student-centered learning experience.
1. Strategic & Technical Mastery
Alignment: Fully understanding and acting as an ambassador for the program’s mission, vision, and objectives.
Skill Currency: Mastering and remaining up-to-date with all technical skills taught within the academy.
Ethics: Promoting a respectful environment strictly free of harassment and discrimination.
2. Preparation & Planning
Training (ToT): Attend and actively participate in the Instructor’s Training of Trainers (ToT) before the start of the round.
Weekly Alignment: Participate in class preparation by attending mandatory instructors' meeting(s) to align with the co-instructor and node team.
Guided Prep: Prepare for every session by thoroughly reviewing the Instructor Guide and any associated video tutorials.
3. Delivery & Student-Centered Engagement
Active Instruction: Deliver scheduled sessions following recommended approaches for solving practice examples and exercises.
Engagement: Actively engage students throughout the class, maintaining a human connection in virtual settings by keeping your video on.
Daily Support: Provide adequate daily availability to support students via designated communication platforms (e.g., Discord, Slack, or WhatsApp).
Logistics & Setup: Ensure the session setup (tools/materials) is adequate and keep accurate track of machine usage during sessions.
4. Mentorship, Assessment & Reporting
Capstone Leadership: Lead the ideation, planning, execution, and progress tracking of student capstone projects.
Evaluation: Review, evaluate, and provide consistent, constructive feedback on student progress.
Reporting: Submit session reports within 15 hours of completion, including updates on both class-wide and individual student progress.
Requirements
Eligibility & Qualifications
We are looking for individuals who possess a blend of technical expertise, pedagogical awareness, and a commitment to professional growth.
Technical & Professional Requirements
Core Skills: Strong technical background in Arduino programming, electronics, computer-aided design (CAD), and digital fabrication.
Growth Mindset: An openness to learning and facilitating new skills such as (), and other emerging maker technologies.
Target Audience Experience: Previous experience in teaching and mentoring 14- to 18-year-olds is required.
Skills & Availability
Communication: Excellent written and oral communication skills for effective knowledge transfer.
Organization: Strong organizational skills with a preference for those with previous working or volunteering experience.
Commitment: Ability to devote 15 to 20 hours per week (online and offline, depending on the specific program schedule).
Full Attendance: Total availability and commitment to the established program schedule and milestones.
